A Learner wants to engage with their instructor & access knowledge beyond classroom & enhance their knowledge continuously through micro learning process that extend to self learning, group interaction, individualized practice, gamified assessment with easy access while performing operations with relevant content while all user activity is captured to provide insights to all concerned which was not feasible before.
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Experiential Learning Management
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A Learner wants to engage with their instructor & access knowledge beyond classroom & enhance their knowledge continuously through micro learning process that extend to self learning, group interaction, individualized practice, gamified assessment with easy access while performing operations with relevant content while all user activity is captured to provide insights to all concerned which was not feasible before.